Tomb Raider Dev Loses Another 30 Staff in New Round of Layoffs

Written by on November 14, 2025

Crystal Dynamics shrinks again

Tomb Raider Dev Loses Another 30 Staff in New Round of Layoffs 1
Image: Push Square

Crystal Dynamics, the development studio currently working on a new Tomb Raider game, has announced a round of layoffs hitting the company.

The news comes via a post on the company’s LinkedIn page, where it states just under 30 job cuts “across various departments and projects” in a bid to “restructure the company and business for our next generation”.

“To our players – as the realities of the industry continue to evolve, we’ve made these painful choices as a way to optimize the continued development of our flagship Tomb Raider game, as well as shaping the rest of the studio to make new games for the future.”

This is actually the third time this year that Crystal Dynamics has laid off staff; as IGN reports, 17 staff were let go in March, and further jobs were cut in the aftermath of Perfect Dark’s cancellation.

The developer is known to be working on a new entry in the Tomb Raider series, which is being published by Amazon, but unfortunately there are very few meaningful details about the game thus far. It’s far along the project is.

Layoffs have been a frighteningly common occurrence throughout the games industry the last few years, with countless examples from publishers and studios big and small.

[source linkedin.com, via ign.com]

Stephen Tailby

Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he’s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin.

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