Now due in March

- by Sammy Barker

The Seven Deadly Sins: Origin – a gacha reimagining of the popular Nakaba Suzuki manga – has been delayed from its original 28th January release date into a nebulous March window.
Netmarble cited robust feedback from a recent player test as the reason for the delay, noting that “while some areas could be addressed relatively quickly, we concluded that many others would require more than simple numerical adjustments”.
Among the key areas for improvement identified by fans, it summarised the following:
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- Controls
- Feedback that character handling felt somewhat unresponsive, and that movement and targeting were inconvenient.
- Combat System
- Feedback that the difficulty felt excessive, and that combat tempo and skill response speed were too slow.
- UI/UX
- Feedback that the menu structure was complex, making it difficult to find desired features intuitively.
The developer was keen to point out that players “shared positive impressions across our core content, including the graphics, story, and combat” – but believed the extra time would allow it to “better meet expectations”.
It said in a statement:
“We sincerely apologize for not being able to meet you as promised in January. That said, we will continue to give our utmost effort throughout these additional two months to ensure that this time becomes a period of preparation through which we can deliver a higher level of quality in return.”
To be fair, we don’t think this is a particularly bad thing at all.
Arknights: Endfield is slated to release on 22nd January, meaning there’s already one major gacha coming to PS5 this month. Furthermore, the release schedule in February is absolutely stacked.
It sounds like Netmarble is confident it can make a few adjustments based on player feedback during the delay, and this should result in an overall better game.
You can read a little more about the tweaks and tinkering it’s got planned in a lengthy development diary through here. In the meantime, let us know your thoughts on the delay in the comments section below.
[source 7origin.netmarble.com]
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As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.